Menu
About
Digital product guy.
Problem solver.
WordPress nerd.
At the intersection of product, design and engineering, I’ve been building digital products with WordPress since 2014. I take a lateral approach to solving problems and have a keen eye for simplicity and craft.
I am…
A trusted digital partner
I love a twisty technical challenge (type 2 fun ftw!) and love partnering with forward-thinking people to deliver high-impact tech.
Open, transparent, honest
I believe that openness, transparency and honesty are essentials to doing good work.
Contacts
Contacts
Let’s collaborate,
or just say hi!
01
newbiz@shaunjenkins.com
Please include: the type of project (e.g. redesign, new product) and relevant project details (e.g. budget, timing).
02
help@shaunjenkins.com
Need urgent help with something? Use this email address.
03
hi@shaunjenkins.com
Just want to say hi? Use this email address.
I typically reply within an hour or so.
Case studies
ONFORM
Case study
ONFORM
Building a powerfully simple engagement platform.

Visit onform.net
Online engagement has become complicated. Do you want to run a Voice of The Customer (VoC) campaign? Or perhaps you’re looking to dive in to Experience Management (XM) or assess your Net Promoter Score (NPS)? Maybe you’re looking for customer insights, or to conduct market research or improve customer experience (CX)?
The never-ending array of mumbo jumbo and buzz words is muddying the water and complicating an exercise that should be all about gaining clarity.
ONFORM does things differently. ONFORM elegantly combines all of the important elements of online engagement in to one easy to use solution which covers all of your engagement needs.
Football Association of Wales
Case study
Football Association of Wales
Building a digital ecosystem for Welsh football.

Visit faw.cymru
In September 2022 Hopp Studio (where I work as lead engineer) was awarded a contract to transform the digital presence of the Football Association of Wales (FAW). This was the culmination of months of hard work where I worked directly on the tender, working closely alongside the MD, account manager and designer, providing details on the tech we would use, providing indicative timings, working out the budget and attending client meetings.
This project is scheduled to span over 2 years – we’re currently 10 months in and we’ve delivered lots of really exciting tech already, and have lots more to deliver.
The FAW has over 20 web properties all with different branding, and all executed with varying degrees of success. The plan is to transform all the web properties in to one cohesive experience – providing a global header which will offer easy access to everything FAW, and building the sites with a global set of components and styles. The tech stack it being built upon APIs (cue WordPress’s fantastic REST API) in an uncoupled way to ensure it’s robust and resilient.
Blog
Index
Blog
Index
01
Guide thoughtfully
10 May, 2025
02
Timeless WordPress: Why its core design still shines
12 April, 2025
03
Enthusiasm for what you’re creating
15 March, 2025
04
Dreamland
22 February, 2025
Latest article
10 May, 2025
Guide thoughtfully
Written by Shaun Jenkins
Click a link on most websites, and you’re instantly somewhere else. One moment you’re here, the next, you’re there – no transition, no sense of travel, just an abrupt shift in context. Menus in the digital realm often fare little better, appearing from some unseen dimension with a click or hover, then vanishing just as mysteriously.
This emergence from nothingness, this instantaneous teleportation, runs counter to how we naturally orient ourselves. Even in abstract digital spaces, our minds try to construct a sense of place, a mental map. When interfaces disregard this, the experience can be jarring. Wikipedia defines a hyperlink as a reference “the user can follow or be guided to,” yet that latter, crucial aspect of guidance is frequently overlooked. Indeed, the hyperlink hasn’t fundamentally evolved much since its original implementation by Sir Tim Berners-Lee.
Consider other designed experiences. Architects meticulously plan pathways to guide us through physical buildings, creating intuitive flow and a clear understanding of space (well, some Architects do anyway). Game designers craft immersive worlds where players are subtly and effectively guided, always maintaining a sense of their position and direction. The web, for all its interconnectedness, often neglects these fundamental principles of guided experience.
But what if digital navigation felt more like an exploration, a journey with a tangible sense of continuity? Recently, I’ve been working on interfaces that explore this – for instance, turning menus into a grid of pages where clicking an item makes you feel as though you zoom into it, retaining context, rather than having something new abruptly appear. The very site you’re reading this on is that site: rethinking how we transition between pieces of information to create a more coherent sense of movement. It’s an experiment in trying to live up to that ideal of being guided.
The World Wide Web isn’t a physical location, but our minds still seek to map the digital territories we traverse. When our tools for navigation are abrupt and context-less, it’s akin to being teleported between disconnected rooms in a poorly designed building, or randomly dropped into different levels of a confusing game. The result is often a feeling of disorientation.
I believe this contributes significantly to the sense of being overwhelmed that many experience when interacting with computers. Creating a better sense of place online isn’t just a matter of aesthetic preference or smoother animations; it’s about respecting our cognitive need for orientation. It’s a design choice, a challenge we can embrace with intent: to build digital experiences that guide us thoughtfully.
ver: 1.0.2
build: 0003
date: 10.05.25
bugs[at]shaunjenkins.com